Although our site is only partially online, plans are in the works to include all kinds of useful quidditch information. We plan on including an equipment and field acquisition guide, as well as a directory of people and businesses that can help you start your forays into the world of quidditch in style. We hope to have the site mostly complete by the start of 2009. Please join us before then and help us make this league as strong (and fun) as possible! Enjoy the site!


There is a small Eastern quidditch league, headed by Middlebury College's team, but there is a distinct lack of quidditch here in the Western US. After scouring the net for any information on muggle quidditch, we decided to create our own variation to suit our (evil) purposes. 

To make quidditch a serious sport, we decided that some of the commonly used rulebooks were straying from the spirit of the sport. The criteria for the rules were as follows;

  • The sport needed to be as fun for muggles as it was for wizards in the Harry Potter series. -The game lies in the fun-ness range of soccer and ultimate.
  • Our variation had to be as close to the magical variety as possible. -Use of "eckeltricity" and people to replace magic was deemed a good solution.
  • The sport must be safer than the wizard variation, as we don't have magical forms of healing available to us. -Safe, yet similar!

Following those outlines, we prepared a rulebook. The sport is (we think) as close to real quidditch as is possible with current technology. As we can't really fly, we decided that snitches and bludgers should be earth-bound as well. The size of the field was taken by looking at the field specified by Quidditch Through the Ages and comparing the speed of a human on foot to that of a broomstick. We double-checked with the standard soccer field size divided by seven players instead of eleven. These came out to approximately the same numbers, so no problems there.